7 Wonders
7 Wonders You are the leader of one of the 7 great cities of the Ancient World. Gather resources, develop commercial routes, and affirm your military supremacy. Build your city and erect an architectural wonder which will transcend future times.7 Wonders lasts three ages. In each age, players receive seven cards from a particular deck, choose one of those cards, then pass the remainder to an adjacent player. Players reveal their cards simultaneously, paying resources if needed or collecting resources or interacting with other players in various ways.
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Agricola
Agricola Description from BoardgameNewsIn Agricola, you’re a farmer in a wooden shack with your spouse and little else. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you’ll find on a farm: collecting clay, wood, or stone; building fences; and so on. You might think about having kids in order to get more work accomplished, but first you need to expand your house.
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Alhambra
Alhambra Granada, 1278. At the foot of the Sierra Nevada mountains, one of the most exciting and interesting project of the Spanish Middle Ages begins: the construction of the ALHAMBRA.The best master builders in the whole of Europe and Arabia want to demonstrate their skill. Employ the most suitable teams of builders and make sure that you always have enough of the right currency. Because no matter whether they are stonemasons from the north or horticulturalists from the south, they all want a proper wage and insist on their "native" currency.
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Android: Netrunner
Android: Netrunner Welcome to New Angeles, home of the Beanstalk. From our branch offices in this monument of human achievement, NBN proudly broadcasts all your favorite media programming. We offer fully comprehensive streaming in music and threedee, news and sitcoms, classic movies and sensies. We cover it all. Ours is a brave new age, and as humanity hurtles into space and the future with an astonishing series of new advances every day, NBN and our affiliates are keeping pace, bringing you all the vid that’s fit to view.
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Bananagrams
Bananagrams Bananagrams is a fast and fun word game that requires no pencil, paper or board, and the tiles come in a fabric banana-shaped carrying pouch. One hand can be played in as little as five minutes. Much like Pick Two!, but without the letter values.Using a selection of 144 plastic letter tiles in the English edition, each player works independently to create their own ‘crossword’ faster than one’s opponents. When a player uses up all their letters, all players take a new tile from the pool.
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Bears vs Babies
Bears vs Babies Bears vs Babies is a card game in which you build handsome, incredible monsters who go to war with horrible, awful babies.The shared deck of cards consists of bear parts (and other monster parts) and baby cards. When you draw a part, you use it to build a monster for yourself; when you draw a baby, it goes in the center of the table. When babies are provoked, they attack, and anyone who has fewer monster parts than the number of attacking babies loses their monster; everyone with more parts than babies defeats this infantile army and scores.
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Brainwaves!
Brainwaves! This is a word game whose object is to come up with ten words, each beginning with a specific letter, that match the category given and are not duplicated by someone else. Each player has their own copy of the clue card and an answer sheet. Game length is adjustable by the number of rounds played. There are bonuses for words that begin with less frequently used letters (like Y, V, K, etc.
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Carcassonne
Carcassonne Carcassonne is a tile-placement game in which the players draw and place a tile with a piece of southern French landscape on it. The tile might feature a city, a road, a cloister, grassland or some combination thereof, and it must be placed adjacent to tiles that have already been played, in such a way that cities are connected to cities, roads to roads, etcetera. Having placed a tile, the player can then decide to place one of their meeples on one of the areas on it: on the city as a knight, on the road as a robber, on a cloister as a monk, or on the grass as a farmer.
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Cargo Noir
Cargo Noir In Serge Laget’s Cargo Noir – his fourth standalone box game from Days of Wonder – players represent "families" that traffic in smuggled goods in a 1950s noir setting. Each turn, you’ll set sail to various ports where cargo is known to get "lost" for the right price – Hong Kong, Bombay, Rotterdam, New York and more – and you’ll make an offer for the goods on display. If another family then offers more in that port, you’ll need to up your bid or take your money and slink away to look for goods elsewhere.
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CATAN
CATAN In CATAN (formerly The Settlers of Catan), players try to be the dominant force on the island of Catan by building settlements, cities, and roads. On each turn dice are rolled to determine what resources the island produces. Players build by spending resources (sheep, wheat, wood, brick and ore) that are depicted by these resource cards; each land type, with the exception of the unproductive desert, produces a specific resource: hills produce brick, forests produce wood, mountains produce ore, fields produce wheat, and pastures produce sheep.
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Catan: 5-6 Player Extension
Catan: 5-6 Player Extension Allows you to add up to two more opponents to The Settlers of Catan. The only change in the rules is that there is a building round at the end of each turn in which any player can build.Belongs to the Catan Series.Expands:CatanExpanded by:Catan: Seafarers – 5-6 Player ExtensionCatan: Cities & Knights – 5-6 Player Extension
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Catan: Cities & Knights
Catan: Cities & Knights Adds several new aspects to Settlers of Catan but the two major ones are creating knights to protect the land from invading barbarians and building city improvements that confer benefits upon that city’s owner. Adds tactical complexity to the game and game length.Belongs to the Catan Series.The game changes the base game in three main ways:First, there are 3 new commodities in the game, distinct from resources - paper, cloth, and coins, which can be acquired from Forest, Meadow, and Mountain spaces, respectively.
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Catan: Seafarers
Catan: Seafarers This is an expansion for The Settlers of Catan. Players can build shipping lanes, which are very similar to roads. Additionally, the game comes with many different water-hex-heavy variant setups. The American version (Mayfair) should only be used with the American base game, instead of the German one (Kosmos), because of matching components and for the same reason, the Kosmos German version should only be used with the German base game.
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Catan: Starfarers
Catan: Starfarers Twenty years ago, the settlers started into the depths of the galaxy to discover unknown planets, the undiscovered universe lying before them. Maybe they’ll find planets with good ore or carbon deposits — or perhaps only barren ice planets. They might encounter alien folks and start lucrative trading, with pirates and wormholes being a constant challenge for them.Catan: Starfarers is a new version of Starfarers of Catan, originally released in 1999, that contains completely revised graphics and game materials, revised rules, and (most importantly) a variable game board that brings even more variety to the exploration of space.
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Codenames
Codenames Codenames is an easy party game to solve puzzles. The game is divided into red and blue, each side has a team leader, the team leader’s goal is to lead their team to the final victory. At the beginning of the game, there will be 25 cards on the table with different words. Each card has a corresponding position, representing different colors. Only the team leader can see the color of the card.
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Condottiere
Condottiere It is 13th century Italy. Trade is flourishing between the city-states and the Levant. Venice, Florence, and Genoa are all bursting with wealth. However, each city-state is also plagued with a weak national army, leaving them defenseless against invasion from their envious neighbors. Enter the Condottiere. As veteran English soldiers returned from the Crusades, Italy found itself with an influx of desperate and capable men. These hired swords were contracted to fight for individual city-states by an agreement known as a condotta.
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Dice Forge
Dice Forge Heroes, stand ready! The gods are offering a seat in heaven to whichever hero defeats their rivals. Your courage and wits will be your most precious allies as you use divine dice to gather resources along the road to victory.Your divine dice are exceptional, with removable faces! Customize your dice to make them more powerful as the game progresses. Sacrifice gold to the gods to obtain enhanced die faces.
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Doodle Face
Doodle Face Doodleface is a drawing game…..Potluck Style.Instead of bringing your favorite food, bring you own interpertation of your friends facial features.Every player gets a doodle pad and writing tool. Shuffle the appropriate cards and "Try your best" to draw your friends well. In future rounds themes get added for even more fun.After all the faces are drawn, players vote on the best drawing. Who ever was the one being drawn, wins.
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Dream Home
Dream Home What would your house look like? Would you rather have a huge bedroom with an elegant canopy bed or a spacious living room with a grand piano? You are going to play a part of designers who will plan a house and add more and more rooms to it.Dream Home is a family game about building and furnishing your new house. Over twelve rounds, players collect pairs of cards consisting of a room card and an accessory card (roof, helper, furnishing or tool) and place them on their personal boards, creating their dream homes.
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Escape Room in a Box: The Werewolf Experiment
Escape Room in a Box: The Werewolf Experiment Based on the wildly popular new form of live action gaming in which a group of people gets locked in a room and has to solve puzzles in order to escape, Escape Room In A Box: The Werewolf Experiment has all the excitement of the “room” crammed into a box so players can have the same immersive and challenging experience in a one time play table top game in the comfort of their own home (and for a lot less money!
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Evolution
Evolution In Evolution, players adapt their species in a dynamic ecosystem where food is scarce and predators lurk. Traits like Hard Shell and Horns will protect your species from Carnivores, while a Long Neck will help them get food that others cannot reach. With over 4,000 ways to evolve your species, every game becomes a different adventure.Evolution packs a surprising amount of variety for a game with simple rules. The variety comes from the synergies between the trait cards and from the different personalities at the table.
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Exit: The Game – The Sinister Mansion
Exit: The Game – The Sinister Mansion Exit: The Game – The Sinister Mansion is a puzzle game modeled after escape rooms.Starting with season 3, the Exit series is divided into difficulty levels. The Sinister Mansion is categorized at intermediate level.
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Exploding Kittens
Exploding Kittens Exploding Kittens is a kitty-powered version of Russian Roulette. Players take turns drawing cards until someone draws an exploding kitten and loses the game. The deck is made up of cards that let you avoid exploding by peeking at cards before you draw, forcing your opponent to draw multiple cards, or shuffling the deck.The game gets more and more intense with each card you draw because fewer cards left in the deck means a greater chance of drawing the kitten and exploding in a fiery ball of feline hyperbole.
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Flick 'em Up!: Dead of Winter
Flick ‘em Up!: Dead of Winter Flick ‘em Up!: Dead of Winter pits players against zombies in a dexterity game that has you using tools in various ways to take out the undead while they in turn shamble somewhat randomly in your direction.Based on the best-selling Dead of Winter, form your group of ten survivors and explore the city with ten scenarios. Shh! The slightest sound will wake the zombies! With the new — and terrifying — zombie tower, you’d better be ready and rearing to go when the zombies attack!
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Frosthaven
Frosthaven Frosthaven is the story of a small outpost far to the north of the capital city of White Oak, an outpost barely surviving the harsh weather as well as invasions from forces both known and unknown. There, a group of mercenaries at the end of their rope will help bring back this settlement from the edge of destruction. Not only will they have to deal with the harsh elements, but there are other, far more dangerous threats out in the unforgiving cold as well.
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Ghost Stories
Ghost Stories Ghost Stories is a cooperative game in which the players protect the village from incarnations of the lord of hell – Wu-Feng – and his legions of ghosts before they haunt a town and recover the ashes that will allow him to return to life. Each Player represents a Taoist monk working together with the others to fight off waves of ghosts.The players, using teamwork, will have to exorcise the ghosts that appear during the course of the game.
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Gloom
Gloom The world of Gloom is a sad and benighted place. The sky is gray, the tea is cold, and a new tragedy lies around every corner. Debt, disease, heartache, and packs of rabid flesh-eating mice—just when it seems like things can’t get any worse, they do. But some say that one’s reward in the afterlife is based on the misery endured in life. If so, there may yet be hope—if not in this world, then in the peace that lies beyond.
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Go Nuts for Donuts
Go Nuts for Donuts Go Nuts for Donuts is a fast-paced card game for the whole family with just a sprinkle of strategy. Outsmart your opponents and collect donuts hot out of the oven for points. But beware, if two players go after the same donut, then no one gets it!In Go Nuts for Donuts, players lay out donuts from the deck equal to the amount of players plus one. Each player has a number card for each donut that is out.
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GPS
GPS You’re launching GPS satellites into space. They need to orbit the earth in the correct order. But your launch windows are limited. You can only launch satellites where the spinner points each turn. It is your job to pick the best satellite for each launch to get your birds in order before your opponents.GPS is a game about how fun it is to spin that spinner. And it is a very satisfying spin.
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Grifters
Grifters Grifters is a hand-building game that has all the fun of deck-building games, without the deck. Set in the Dystopian Universe, players take on the role of powerful crime bosses, building their criminal organizations by carefully recruiting new operatives with specialized skills and directing their team’s nefarious deeds. All of your specialists are either in play or in your hand, ready to be used as you command. This unique hand-building mechanism gives you total control of your strategy.
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Hanabi
Hanabi Hanabi—named for the Japanese word for "fireworks"—is a cooperative game in which players try to create the perfect fireworks show by placing the cards on the table in the right order. (In Japanese, hanabi is written as 花火; these are the ideograms flower and fire, respectively.)The card deck consists of five different colors of cards, numbered 1–5 in each color. For each color, the players try to place a row in the correct order from 1–5.
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Harry Potter: Hogwarts Battle
Harry Potter: Hogwarts Battle The forces of evil are threatening to overrun Hogwarts castle in Harry Potter: Hogwarts Battle, a cooperative deck-building game, and it’s up to four students to ensure the safety of the school by defeating villains and consolidating their defenses. In the game, players take on the role of a Hogwarts student: Harry, Ron, Hermione or Neville, each with their own personal deck of cards that’s used to acquire resources.
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Hive
Hive Hive is a highly addictive strategic game for two players that is not restricted by a board and can be played anywhere on any flat surface. Hive is made up of twenty two pieces, eleven black and eleven white, resembling a variety of creatures each with a unique way of moving.With no setting up to do, the game begins when the first piece is placed down. As the subsequent pieces are placed this forms a pattern that becomes the playing surface (the pieces themselves become the board).
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Hnefatafl
Hnefatafl Hnefatafl, also known as The Viking Game, The King’s Table or simply Tafl, is one of those two-player games where the opposing sides are not equal in number. The defending side comprises twelve soldiers and a king, who start the game in a cross formation in the center of the board. Their objective is for the king to escape by reaching any of the four corner squares. The attackers comprise 24 soldiers positioned in four groups of 6 around the perimeter of the board.
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Kingdomino
Kingdomino In Kingdomino, you are a lord seeking new lands in which to expand your kingdom. You must explore all the lands, including wheat fields, lakes, and mountains, in order to spot the best plots, while competing with other lords to acquire them first.The game uses tiles with two sections, similar to Dominoes. Each turn, each player will select a new domino to connect to their existing kingdom, making sure at least one of its sides connects to a matching terrain type already in play.
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Love Letter
Love Letter The noble Princess is looking for an ideal partner and confidant to help with her royal duties when she one day assumes the throne. You must prove your worth and gain her trust by enlisting allies, friends, and family of the Princess to carry a letter of intent to her. Can you earn the Princess' trust and become her confidant?Playing cards one at a time, players in Love Letter use the abilities of these key people in the Princess' life to outwit their opponents and successfully deliver their letter and gain her favor.
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Marrakech
Marrakech In Marrakech each player takes the role of a rug salesperson who tries to outwit the competition. Each player starts with 10 coins and an equal number of carpets.On your turn, you may rotate Assam 90 degrees. Then roll the die and move him forward as many spaces as showing (d6: 1, 2, 2, 3, 3, 4). If Assam reaches the edge of the board, follow the curve and continue moving in the next row.
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Martian Fluxx
Martian Fluxx From the Looney Labs website:It’s a Martian Invasion-themed version of Fluxx! Just as Zombie Fluxx draws on all those classic Zombie movies for inspiration, Martian Fluxx is about all those great alien invasion stories going back to the original, the War of the Worlds.Some of the Keepers you’ll find in the Martian Fluxx: Mars, the Mothership, the Flying Saucer, the Tripod, the City, the Cow, the Ray Gun, the Space Suit, and the Tentacle.
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Memoir '44
Memoir ‘44 Memoir ‘44 is a historical boardgame where players face-off in stylized battles of some of the most famous historic battles of World War II including Omaha Beach, Pegasus Bridge, Operation Cobra and the Ardennes.Memoir ‘44 includes over 15 different battle scenarios and features a double-sided hex game board for both beach landings and countryside combat. Each scenario mimics the historical terrain, troop placements and objectives of each army. Commanders deploy troops through Command and Tactic cards, applying the unique skills of his units – infantry, paratrooper, tank, artillery, and even resistance fighters – to their greatest strength.
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Mice and Mystics
Mice and Mystics In Mice and Mystics, players take on the roles of those still loyal to the king – but to escape the clutches of Vanestra, they have been turned into mice! Play as cunning field mice who must race through a castle now twenty times larger than before. The castle would be a dangerous place with Vanestra’s minions in control, but now countless other terrors also await heroes who are but the size of figs.
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Mind the Gap
Mind the Gap In Mind the Gap, teams race around the board answering pop culture trivia through 4 generations: Boomer, Gen X, Millennial, & Gen Z. The team that makes it around the board first is crowned the Greatest Generation!
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Minecraft Card Game?
Minecraft Card Game? Based on the hit video game, players have the opportunity to mine, craft or reserve to win.Players "mine" Resource Cards of Wood, Stone, Iron, Diamond, or Gold, and then use those cards to "craft" Craft Cards for points. If you desire a certain Craft Card, but are currently unable to pay for it, you may Reserve the card in your card holder to craft later. Craft Cards can become Tools with special powers you can you can use in your favor to control the game play—but watch out!
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MonsDRAWsity
MonsDRAWsity Imagine seeing a real alien stomping through your backyard. Now imagine describing what it looked like to a police sketch artist. That is exactly what you are expected to do while playing the frantic drawing party game MonsDRAWsity.One player, known as "the Witness", has twenty seconds to examine a picture of a bizarre-looking creature, then they must describe it to the rest of the players, known as "Sketch Artists". At the end of the round, the witness awards points to the artist who was able to most closely match the monster seen by the witness!
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Mountain Goats
Mountain Goats In Mountain Goats you work to move your goats to the top of 6 different mountains where they can score points as long as they stay there. You can share spaces with other goats on the way up, but there is only room for one goat at the top of each mountain. If someone else’s goat moves to the mountain top, they will kick you off and you’ll have to start your trek over.
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My City
My City My City is a competitive legacy game in which you develop a city on your own playing board through the ages.The game consists of 24 episodes, beginning with the development of a city in its early preindustrial stages and progressing through industrialization. During each game, players customize their experience by adding elements to their personal boards and adding cards to the game. Players' choices and action made during one session of gameplay carry over into the next session, creating a personalized gaming experience.
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Mysterium
Mysterium In the 1920s, Mr. MacDowell, a gifted astrologer, immediately detected a supernatural being upon entering his new house in Scotland. He gathered eminent mediums of his time for an extraordinary séance, and they have seven hours to make contact with the ghost and investigate any clues that it can provide to unlock an old mystery.Unable to talk, the amnesiac ghost communicates with the mediums through visions, which are represented in the game by illustrated cards.
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No Thank You, Evil!
No Thank You, Evil! No Thank You, Evil! is a tabletop game of creative make-believe, adventure, and storytelling. In No Thank You, Evil!, you create a character based on a couple of cool, descriptive, imagination-firing traits. The Guide (a special role often played by a parent or older sibling) presents a dilemma, and the players set off on an adventure of the imagination. Along the way you use your character’s special skills, companions, and equipment to overcome obstacles.
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No Thanks!
No Thanks! No Thanks! is a card game designed to be as simple as it is engaging.The rules are simple. Each turn, players have two options:play one of their chips to avoid picking up the current face-up cardpick up the face-up card (along with any chips that have already been played on that card) and turn over the next cardHowever, the choices aren’t so easy as players compete to have the lowest score at the end of the game.
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Not Parent Approved
Not Parent Approved 455 CARDS OF “SNOT-OUT-OF-YOUR-NOSE” LAUGHTER!Not Parent Approved is a kid-friendly word game of fill-in-the-blanks inspired by Cards Against Humanity. This game was created to provide an attention-grabbing, easy-to learn and hilarious alternative to screen time for children and their families.A brilliant screen zombie antidote that’s effortless fun at a kids slumber party or Thanksgiving Dinner with Grandma. Bring back the joy of face-to-face engagement and see your kid’s eyeballs again.
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One Deck Dungeon
One Deck Dungeon One Deck Dungeon is a card game "roguelike" — a dungeon delve that is different every time, difficult to survive, with a character you build up from scratch. The deck consists of various foes to combat and other perils from the dungeon. Each card, though, depicts both the obstacle to overcome and the potential rewards for doing so. When you defeat a card, you claim it as either experience, an item, or a skill, tucking it under the appropriate side of your character card to show its benefits.
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